Our team wishes you a Good Week!
This is Skaz with a weekly review of "Bad Manners" development (Oct 24 - Oct 30).
As always, our team wasn’t able to finish some of the planned things, but has done more in other areas:
1) Our artist has finished art new girl #3 (left from previous artist), and it could be added into the game. So our princess #3 is fully ready – we will make a pool next week about her identity along with several tips. If you would be able to guess who is it correctly then we will show you the prepared art

2) All art with this princess (from topic 1) is implemented into the game code.
3) Receive sketch for the last remaining character. There was a heated discussion in the supporter’s forum branch on the visual, so our team had to reveal some of the character’s history for better understanding. Suggestions on art improvements were sent to the artist.
4) Prepared a specification for the artist on emotions of the last character (Thanks to pavlin for assistance).
5) Big thanks to SaXarok, who reworked art for the new mini-game.
6) Received corrected art of a pair of item for the shop (thanks to taezin).
7) Most of the dialogs from the 3rd training phase are finished. Wasn’t able to finish it completely yet: this part of training is going to be a large one and a lot of time were allocated on art questions, so …
8) While working on the 3rd phase of training our team has added 6 (!) new additional characters, which were not planned initially. Dev. Team was surprised due to several reasons: this is a lot of secondary characters; each of them has its’ own character along with special art (but it is not fully unique). Description is quite vague, but sponsors has probably understood what I’m talking about. All the others will need to wait and try to guess themselves on all of this for some time.
9) Received small corrections for the code for working with active zones on the game screen (Thanks to Axil).
10) Our team may be biased, but with addition of secondary characters and story details the game itself comes to life on its own. Our main task is still the same – creation of an interesting story (and not a large number of sexual positions and deviations

Next week we are planning to finish dialogs for the 3rd training phase, so we could create a build for initial internal test. Also our artist should provide more sketches for the new character.
This is all for today. Have a good week and see you all next time.